One really great free asset every Unity dev should try is ProBuilder Basic. It’s an amazing in-editor geometry builder which feels so solid and native to Unity. Definitely give it a shot, especially since it’s completely free! For more of the best free assets, be sure to checkout http://freeunityassets.com.
We’re really big fans of Slack at Snazzlebot. We like to use it as a hub for managing and receiving any information relevant to creating our game, Coins and Stuff Dungeon City. We’ve also recently start using Unity Cloud Build to continuously build and test our game as we progress. However, we found ourselves kind of ignoring the build
So I’m a huge fan of the Unity Asset Store and their 24 hour sales each day. However, I’m also pretty busy and usually forget to check in with what’s on offer. Enter Pushbullet. If you haven’t heard of it, it’s an app for your phone which among other things, allows you to subscribe to ‘channels’ and receive custom notifications.
Basically we are amongst everything right now and as always there is so much stuff to do. We’ve been looking for music and casting our final main characters; still got the latter to confirm but we are stoked to welcome Music composer Darrell Green as our game music man! we can’t wait to be playing to his
We are beyond excited to announce that thanks to the ID@Xbox self-publishing program, we are in development for releasing RPG Coins and Stuff Dungeon City on Xbox One, the all-in-one games and entertainment system from Microsoft. It’s because of technologies opening up that this is even possible. Game engines like Unity, Unreal and Marmalade are
A wee while back I got the awesome chance to talk to Author Ronel Van Tonder on her podcast ‘Read/Write’. Each episode Ronel talks to a reader about books and stories from a reader’s experience and then talks to an author who talks about the creator experience. It was super fun! and I was mega nervous but
Sirens and bush pigs and bears OH MY! We’ve got loads of cool stuff in the works right now. We’re starting to get the art into final stages, so bye bye to super cute test-Billi. I’ve made Naz keep him and all his little janky glory as I’ll kind of miss him – but he was always a
2015 is in effect and we have just pushed a new coins and stuff 2 trailer! Also Naz made a dedicated site for the game so we can post game specific things there, as we get further into development. Speaking of development we are making way and soooo can’t wait to start playing this with people but
Monday morning we got to go back on the Game over yeah podcast (which we are fans of ) and finally got to meet Mike aka ‘Stagbeetle UK’. From the first time we went on they jokingly asked if there would be a stagbeetle in our new game and we were like ‘sure we’ll put
(just saw my drafts from october…aw man i really wanted to blog about Unite & PAX) So we have little look at what some of the level for Act1 has in it- there is a lot more but we figure 1min 40 is more than enough time spent running around an unfinished thing. This is